The Italian Campaign: Salerno (1992)

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Spielzeit: 240
Mindestalter: 12
Spieleranzahl: 2
Verlag: Decision Games (I)
Spiel-Designer: John Schettler
KÜnstler: Mark Simonitch
Mechaniken: Hexagon Grid
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The Italian Campaign Series: Salerno, is the second of four operational level games (Sicily, Salerno, Anzio and Med War) simulating the Battle for Italy in World War II using the Westwar Gaming System developed by Vanguard Games. This game represents the Allied invasion in southern Italy and was first published in Strategy & Tactics magazine #150. Errata was published in S&T #153. Errata was published in S&T #155.

The Allies are trying to force the Axis player to completely retreat from southern Italy. Victory points are calculated based on the number of units captured, reduced, or retreated from the map... the difference between the Axis total and the Allied total determines who wins.

Three scenarios are provided: the historical situation, a 'What if?' scenario, and a scenario which links with 'The Italian Campaign: Sicily' game.

Game Scale:
Turn: 1 to 2 days
Hex: 5 miles
Unit: Company to Brigade

Game Inventory:
One 22" X 34" mapsheet
One countersheet (200 1/2" counters)
One 20 page rule booklet

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ag.gameitem.lastUpdated: 2025-05-11 21:22:15.048